Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Scientist (Scholar). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Rella Kirkham run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Entered Merchant Academy with the Business curriculum. |
2 |
22 |
War breaks out, triggering a mandatory draft. |
2 |
23 |
Dropped out of the merchant academy. |
3 |
23 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
27 |
A mission goes disastrously wrong due to Rella Kirkham's commander’s error or incompetence, but Rella Kirkham survive. |
3 |
27 |
Cover for the commander and gain an Ally. |
3 |
27 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Switched to Marine (Ground Assault) with previous rank. |
4 |
29 |
Good fortune |
4 |
31 |
Promoted to Marine (Ground Assault) rank 2 with the new title Corporal. |
5 |
31 |
Continued as Marine (Ground Assault). |
5 |
33 |
A mission goes wrong and Rella Kirkham is stranded behind enemy lines. Ejected from the service. |
6 |
33 |
Returned to Drifter (Wanderer). |
6 |
34 |
Suffer from a life-threatening illness. |
7 |
34 |
Became a Merchant (Broker). |
7 |
35 |
Embroiled in legal trouble. |
8 |
38 |
Continued as Merchant (Broker). |
8 |
40 |
Make an unexpected connection outside Rella Kirkham's normal circles. Gain a Contact. |
9 |
42 |
Continued as Merchant (Broker). |
9 |
43 |
Given advanced training in a specialist field |
9 |
46 |
Promoted to Merchant (Broker) rank 1. |
10 |
46 |
Continued as Merchant (Broker). |
10 |
50 |
A good deal ensures Rella Kirkham is living the high life for a few years. |
11 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Continued as Merchant (Broker). |
11 |
51 |
Befriend a useful ally in one sphere. Gain an Ally. |
11 |
54 |
Forced to muster out. |
12 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |