Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
19 |
Became a Rogue (Enforcer). |
2 |
20 |
A job goes wrong, forcing Reta Day to flee off-planet. |
2 |
23 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
23 |
Continued as Rogue (Enforcer). |
3 |
26 |
Involved in the planning of an impressive heist. |
3 |
27 |
Promoted to Rogue (Enforcer) rank 2. |
4 |
27 |
Continued as Rogue (Enforcer). |
4 |
30 |
Backstab a fellow rogue for personal gain. |
4 |
31 |
Promoted to Rogue (Enforcer) rank 3. |
5 |
31 |
Continued as Rogue (Enforcer). |
5 |
32 |
Moved to a new world. |
5 |
35 |
Promoted to Rogue (Enforcer) rank 4. |
6 |
35 |
Continued as Rogue (Enforcer). |
6 |
39 |
A new romantic starts. Gain an Ally. |
6 |
39 |
Promoted to Rogue (Enforcer) rank 5. |
7 |
39 |
Continued as Rogue (Enforcer). |
7 |
41 |
A crime lord considers Reta Day his protégé. |
7 |
43 |
Promoted to Rogue (Enforcer) rank 6. |
8 |
43 |
Voluntarily left Enforcer |
8 |
43 |
Became a Citizen (Colonist). |
8 |
47 |
Political upheaval strikes Reta Day's homeworld, and Reta Day is caught up in the revolution. |
8 |
47 |
Promoted to Citizen (Colonist) rank 1. |
9 |
47 |
Continued as Citizen (Colonist). |
9 |
48 |
Reta Day is rewarded for Reta Day's diligence or cunning. |
9 |
51 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
10 |
51 |
Continued as Citizen (Colonist). |
10 |
52 |
Advanced training in a specialist field. |
10 |
55 |
Promoted to Citizen (Colonist) rank 3. |