Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Hard times caused by a lack of interstellar trade costs Stephanie Sims's job. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Go undercover to investigate an enemy. |
2 |
25 |
Arrested |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Became a Prisoner (Fixer). |
3 |
29 |
The warden takes an interest in Stephanie Sims's case. |
3 |
30 |
Promoted to Prisoner (Fixer) rank 1. |
3 |
30 |
Paroled from prison. |
4 |
30 |
Switched to Agent (Corporate Agent). |
4 |
31 |
Accused of a crime |
5 |
34 |
Returned to Prisoner (Fixer). |
5 |
38 |
The warden takes an interest in Stephanie Sims's case. |
5 |
38 |
Promoted to Prisoner (Fixer) rank 2. |
5 |
38 |
Paroled from prison. |
6 |
38 |
Failed to qualify for Free Trader (Merchant). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Navy (Flight) with the new title Crewman. |
6 |
41 |
Vessel participates in a notable military engagement. |
6 |
42 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Failed to qualify for Line/Crew (Navy). |
7 |
42 |
Continued as Navy (Flight). |
7 |
45 |
Stephanie Sims join a gambling circle on board. |
7 |
46 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
8 |
46 |
Continued as Navy (Flight). |
8 |
48 |
Vessel participates in a notable military engagement. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Became a Drifter (Scavenger). |
9 |
52 |
Attacked by enemies that Stephanie Sims easily defeat. |
9 |
52 |
Gain Enemy if Stephanie Sims don't already have one. |