Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
25 |
Psychologically damaged by Sudie Dixon's time in the scouts. |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
29 |
Betrayed by a friend. One of Sudie Dixon's Contacts or Allies betrays Sudie Dixon, ending Sudie Dixon's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Failed to qualify for Enforcer (Rogue). |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
31 |
Attacked by enemies and injured. |
4 |
31 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
31 |
Gain Enemy if Sudie Dixon don't already have one. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
37 |
Good fortune |
5 |
37 |
Forced to muster out. |
6 |
37 |
Became a Scholar (Scientist). |
6 |
40 |
Entangled in a bureaucratic or legal morass that distracts Sudie Dixon from Sudie Dixon's work. |
6 |
41 |
Promoted to Scholar (Scientist) rank 1. |
7 |
41 |
Continued as Scholar (Scientist). |
7 |
45 |
Entangled in a bureaucratic or legal morass that distracts Sudie Dixon from Sudie Dixon's work. |
7 |
45 |
Promoted to Scholar (Scientist) rank 2. |
8 |
45 |
Continued as Scholar (Scientist). |
8 |
49 |
Assigned to work on a secret project for a patron or organisation. |
8 |
49 |
Promoted to Scholar (Scientist) rank 3. |
9 |
49 |
Continued as Scholar (Scientist). |
9 |
50 |
Win a prestigious prize for Sudie Dixon's work. |
9 |
53 |
Promoted to Scholar (Scientist) rank 4. |