Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Drifter (Scavenger). |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Became a Citizen (Worker). |
4 |
29 |
Sue Robinson gain experience in a technical field as a computer operator or surveyor. |
4 |
32 |
Promoted to Citizen (Worker) rank 1. |
5 |
32 |
Continued as Citizen (Worker). |
5 |
34 |
Advanced training in a specialist field. |
5 |
36 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
6 |
36 |
Voluntarily left Worker |
6 |
36 |
Switched to Drifter (Barbarian). |
6 |
39 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
39 |
Switched to Merchant (Broker). |
7 |
43 |
Embroiled in legal trouble. |
8 |
43 |
Voluntarily left Broker |
8 |
43 |
Switched to Drifter (Wanderer). |
8 |
44 |
Betrayed by a friend. One of Sue Robinson's Contacts or Allies betrays Sue Robinson, ending Sue Robinson's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
44 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
44 |
Continued as Drifter (Wanderer). |
9 |
47 |
Sue Robinson do not know what happened to Sue Robinson. There is a gap in Sue Robinson's memory. |
10 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Retired. |
10 |
48 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
53 |
Gained a contact. |
12 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |