Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
Backstab a fellow rogue for personal gain. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
23 |
Involved in the planning of an impressive heist. |
2 |
26 |
Promoted to Rogue (Thief) rank 2. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Enforcer (Rogue). |
3 |
26 |
Continued as Rogue (Thief). |
3 |
29 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
30 |
Promoted to Rogue (Thief) rank 3. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
34 |
Arrested and charged. |
4 |
34 |
Hired a lawyer to beat the charges. |
4 |
34 |
Promoted to Rogue (Thief) rank 4. |
5 |
34 |
Continued as Rogue (Thief). |
5 |
36 |
Crime pays off. Gain victim as Enemy. |
5 |
38 |
Promoted to Rogue (Thief) rank 5. |
6 |
38 |
Continued as Rogue (Thief). |
6 |
40 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
44 |
A good deal ensures Sybil Hunter is living the high life for a few years. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
54 |
Make an unexpected connection outside Sybil Hunter's normal circles. Gain a Contact. |
9 |
54 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |