Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
Crime pays off. Gain victim as Enemy. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
24 |
A police detective or rival criminal forces Tara Wade to flee and vows to hunt Tara Wade down. Gain an Enemy. |
3 |
24 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
27 |
Tara Wade foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
28 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
28 |
Continued as Navy (Engineer/Gunner). |
4 |
30 |
Refuse to abuse Tara Wade's position for profit. |
4 |
32 |
Forced to continue current assignment |
4 |
32 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
5 |
32 |
Continued as Navy (Engineer/Gunner). |
5 |
36 |
Tara Wade join a gambling circle on board. |
5 |
36 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
6 |
36 |
Continued as Navy (Engineer/Gunner). |
6 |
37 |
Tara Wade foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
40 |
Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class. |
7 |
40 |
Continued as Navy (Engineer/Gunner). |
7 |
43 |
Lost eye or limb. Fully recovered. |
8 |
43 |
Became a Drifter (Wanderer). |
8 |
44 |
Betrayed by a friend. One of Tara Wade's Contacts or Allies betrays Tara Wade, ending Tara Wade's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
44 |
Became a Citizen (Worker). |
9 |
45 |
A new romantic starts. Gain an Ally. |
10 |
48 |
Continued as Citizen (Worker). |
10 |
52 |
Advanced training in a specialist field. |
10 |
52 |
Promoted to Citizen (Worker) rank 1. |
11 |
52 |
Continued as Citizen (Worker). |
11 |
55 |
Advanced training in a specialist field. |
11 |
56 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |