Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
Hard times caused by a lack of interstellar trade costs Terry Hunter Terry Hunter's job. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
24 |
Severely injured. Owe 6,250 for medical bills. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
29 |
Terry Hunter is rewarded for Terry Hunter's diligence or cunning. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
34 |
Terry Hunter is rewarded for Terry Hunter's diligence or cunning. |
4 |
34 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
38 |
Gained a contact. |
5 |
38 |
Promoted to Citizen (Worker) rank 3. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
41 |
Terry Hunter's business expands, Terry Hunter's corporation grows, or the colony thrives. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Scout (Courier). |
7 |
44 |
Psychologically damaged by Terry Hunter's time in the scouts. |
8 |
44 |
Failed to qualify for Worker (Citizen). |
8 |
44 |
Submitted to the draft. |
8 |
44 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
48 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
9 |
48 |
Became a Scholar (Field Researcher). |
9 |
51 |
A disaster leaves several injured, and others blame Terry Hunter, forcing Terry Hunter to leave Terry Hunter's career. Gain a Rival. |
9 |
51 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
10 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
55 |
Terry Hunter refused an offer of inducements to betray Terry Hunter's faith. Gain 3 enemies. |
10 |
55 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |