Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Graduated. Gain an rival who is upset that Theodosia McLean left the community. |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
25 |
Theodosia McLean refused an offer of inducements to betray Theodosia McLean's faith. Gain 6 enemies. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
30 |
Theodosia McLean come into conflict with a splinter group Theodosia McLean's own religion which maintains Theodosia McLean's version is the wrong one. Gain 2 Rivals. |
3 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
32 |
Theodosia McLean have been following false teachings! |
5 |
32 |
Became a Entertainer (Journalist). |
5 |
33 |
Join homeworld’s celebrity circles |
5 |
36 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
6 |
36 |
Continued as Entertainer (Journalist). |
6 |
39 |
Public opinion turns on Theodosia McLean. |
7 |
39 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
42 |
A good deal ensures Theodosia McLean is living the high life for a few years. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
44 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
10 |
51 |
Voluntarily left Merchant Marine |
10 |
51 |
Switched to Entertainer (Artist). |
10 |
55 |
Works is especially well received and popular, making Theodosia McLean a minor celebrity |