Tommie McNab  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 56 F 3 (-1) 4 (-1) 4 (-1) 5 (-1) 10 (1) 4 (-1)3445A4
Culpable, Smooth, Poor listener
 
Skills
Advocate 1
Art (Performing) 0
Athletics (Dexterity) 1
Broker 3
Diplomat 0
Drive (Wheel) 1
Flyer 0
Gun Combat 0
Investigate 0
Language (Zdetl (Zhodani)) 1
Persuade 0
Profession (Sports) 0
Recon 0
Streetwise 2
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent 01
Drifter Wanderer 14
Citizen Corporate 02
Merchant Broker 13
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 20 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
2 20 Became a Drifter (Wanderer).
2 23 Tommie McNab run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 23 Failed to qualify for Scientist (Scholar).
3 23 Continued as Drifter (Wanderer).
3 26 Find valuable salvage.
4 27 Continued as Drifter (Wanderer).
4 28 Find Ancient Technology.
4 31 Promoted to Drifter (Wanderer) rank 1.
5 31 Continued as Drifter (Wanderer).
5 34 Tommie McNab run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 34 Became a Citizen (Corporate).
6 38 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
7 38 Became a Merchant (Broker).
7 39 Smuggle illegal items onto a planet.
8 42 Continued as Merchant (Broker).
8 46 Given advanced training in a specialist field
9 46 Continued as Merchant (Broker).
9 50 Promoted to Merchant (Broker) rank 1.
10 50 Voluntarily left Broker
10 50 Returned to Citizen (Corporate).
10 53 Tommie McNab is rewarded for Tommie McNab's diligence or cunning.
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