Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
23 |
Tommie McNab run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Failed to qualify for Scientist (Scholar). |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
26 |
Find valuable salvage. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
28 |
Find Ancient Technology. |
4 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
34 |
Tommie McNab run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
34 |
Became a Citizen (Corporate). |
6 |
38 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
7 |
38 |
Became a Merchant (Broker). |
7 |
39 |
Smuggle illegal items onto a planet. |
8 |
42 |
Continued as Merchant (Broker). |
8 |
46 |
Given advanced training in a specialist field |
9 |
46 |
Continued as Merchant (Broker). |
9 |
50 |
Promoted to Merchant (Broker) rank 1. |
10 |
50 |
Voluntarily left Broker |
10 |
50 |
Returned to Citizen (Corporate). |
10 |
53 |
Tommie McNab is rewarded for Tommie McNab's diligence or cunning. |