Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Attempted a risky adventure and was wildly successful. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
30 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
30 |
Failed to qualify for Flight (Navy). |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
31 |
Tressie Porter do not know what happened to Tressie Porter. There is a gap in Tressie Porter's memory. |
5 |
31 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
34 |
Tressie Porter come into conflict with a splinter group Tressie Porter's own religion which maintains Tressie Porter's version is the wrong one. Gain 2 Rivals. |
6 |
34 |
Became a Scholar (Scientist). |
6 |
38 |
Caught cheating in some fashion, advancing Tressie Porter's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
6 |
38 |
An expedition or voyage goes wrong, leaving Tressie Porter stranded in the wilderness. |
6 |
38 |
Gain an Enemy |
7 |
38 |
Continued as Scholar (Scientist). |
7 |
41 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
8 |
42 |
Voluntarily left Scientist |
8 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
44 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
9 |
46 |
Continued as Merchant (Merchant Marine). |
9 |
49 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
50 |
Continued as Merchant (Merchant Marine). |
10 |
52 |
Make an unexpected connection outside Tressie Porter's normal circles. Gain a Contact. |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
54 |
Retired at age 54. |