Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Psychologically damaged by Ursula Cole's time in the scouts. |
2 |
19 |
Failed to qualify for Line/Crew (Navy). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
20 |
Suffer from a life-threatening illness. |
3 |
20 |
Became a Entertainer (Performer). |
3 |
22 |
Invited to take part in a controversial event or exhibition that injures Ursula Cole's social standing. |
4 |
24 |
Continued as Entertainer (Performer). |
4 |
26 |
Ursula Cole is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
5 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
30 |
Ursula Cole's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
32 |
Ursula Cole aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
32 |
Switched to Drifter (Barbarian). |
7 |
34 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
34 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
38 |
Moved to a new world. |
8 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
38 |
Continued as Believer (Missionary/Humanitarian). |
9 |
41 |
Ursula Cole aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
41 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
41 |
Retired at age 41. |
10 |
41 |
Retired. |
10 |
42 |
Gained a contact. |
11 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
47 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |