Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Voluntarily left Colonist |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
25 |
Advanced training in a specialist field |
2 |
26 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Army (Cavalry). |
3 |
29 |
Assigned to a planet with a hostile or wild environment. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Switched to Citizen (Worker). |
4 |
34 |
Velva Romero learn something Velva Romero should not have – a corporate secret, a political scandal – which Velva Romero can profit from illegally. |
4 |
34 |
Gain a criminal contact. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
38 |
Spent time maintaining and using heavy vehicles. |
5 |
38 |
Promoted to Citizen (Worker) rank 1. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
39 |
Velva Romero learn something Velva Romero should not have – a corporate secret, a political scandal – which Velva Romero can profit from illegally. |
6 |
42 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
7 |
42 |
Voluntarily left Worker |
7 |
42 |
Became a Drifter (Barbarian). |
7 |
44 |
Betrayed by a friend. One of Velva Romero's Contacts or Allies betrays Velva Romero, ending Velva Romero's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
44 |
Became a Merchant (Broker). |
8 |
48 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
9 |
48 |
Continued as Merchant (Broker). |
9 |
51 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
10 |
52 |
Continued as Merchant (Broker). |
10 |
54 |
Make an unexpected connection outside Velva Romero's normal circles. Gain a Contact. |
10 |
56 |
Promoted to Merchant (Broker) rank 1. |