Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Severely injured. Owe 12,500 for medical bills. |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
24 |
Suffer from a life-threatening illness. |
3 |
24 |
Failed to qualify for Pirate (Rogue). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
25 |
Good fortune |
4 |
28 |
Continued as Navy (Line/Crew). |
4 |
29 |
Nearly killed. |
5 |
29 |
Returned to Drifter (Barbarian). |
5 |
32 |
Birth or Death involving a family member or close friend. |
5 |
33 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
33 |
Continued as Drifter (Barbarian). |
6 |
34 |
Attacked by enemies that Vernie Ford easily defeat. |
6 |
34 |
Gain Enemy if Vernie Ford don't already have one. |
6 |
37 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
7 |
37 |
Continued as Drifter (Barbarian). |
7 |
40 |
Betrayed by a friend. One of Vernie Ford's Contacts or Allies betrays Vernie Ford, ending Vernie Ford's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
40 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
40 |
Continued as Drifter (Barbarian). |
8 |
43 |
Find an Alien Artifact. |
8 |
44 |
Forced to muster out. |
9 |
44 |
Failed to qualify for Enforcer (Rogue). |
9 |
44 |
Switched to Drifter (Scavenger). |
9 |
46 |
Encounter a Psionic institute. |
9 |
46 |
Tested for psionic powers |
10 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Continued as Drifter (Scavenger). |
10 |
52 |
Vernie Ford do not know what happened to Vernie Ford. There is a gap in Vernie Ford's memory. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
52 |
Retired. |
11 |
54 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |