Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
2 |
21 |
Failed to qualify for Artist (Entertainer). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Scout (Surveyor). |
2 |
22 |
Vertie Adams discover a world, item or information of worth to the Imperium. |
2 |
25 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
25 |
Continued as Scout (Surveyor). |
3 |
28 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Switched to Merchant (Broker). |
4 |
30 |
Given advanced training in a specialist field |
4 |
32 |
Promoted to Merchant (Broker) rank 1. |
5 |
32 |
Continued as Merchant (Broker). |
5 |
33 |
Make an unexpected connection outside Vertie Adams's normal circles. Gain a Contact. |
6 |
36 |
Continued as Merchant (Broker). |
6 |
37 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
6 |
40 |
Promoted to Merchant (Broker) rank 2. |
7 |
40 |
Continued as Merchant (Broker). |
8 |
44 |
Continued as Merchant (Broker). |
8 |
48 |
Vertie Adams's business or ship thrives. |
8 |
48 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
9 |
48 |
Continued as Merchant (Broker). |
9 |
51 |
Risk Vertie Adams's fortune on a possibility lucrative deal and win. |
9 |
52 |
Forced to muster out. |
10 |
52 |
Failed to qualify for Courier (Scout). |
10 |
52 |
Became a Drifter (Barbarian). |
10 |
54 |
Gained a contact. |