Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
Vertie Hislop do not know what happened to Vertie Hislop. There is a gap in Vertie Hislop's memory. |
3 |
25 |
Became a Scholar (Field Researcher). |
3 |
27 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
3 |
29 |
Promoted to Scholar (Field Researcher) rank 1. |
4 |
29 |
Voluntarily left Field Researcher |
4 |
29 |
Failed to qualify for Marine Support (Marine). |
4 |
29 |
Switched to Drifter (Scavenger). |
4 |
31 |
Attempted a risky adventure and was wildly successful. |
4 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
37 |
Offered job by a patron. Now owe him a favor. |
6 |
37 |
Became a Scout (Surveyor). |
6 |
39 |
When dealing with an alien race, Vertie Hislop botch an opportunity to gather extra intelligence about them. |
6 |
39 |
Vertie Hislop's ship is damaged, and Vertie Hislop have to hitch-hike Vertie Hislop's way back across the stars to the nearest scout base. |
6 |
39 |
Gain 6 Contacts. Gain 2 Enemies. |
7 |
41 |
Continued as Scout (Surveyor). |
7 |
43 |
Vertie Hislop have no idea what happened to Vertie Hislop – they found Vertie Hislop's ship drifting on the fringes of friendly space. |
8 |
43 |
Became a Citizen (Worker). |
8 |
44 |
Vertie Hislop learn something Vertie Hislop should not have – a corporate secret, a political scandal – which Vertie Hislop can profit from illegally. |
8 |
47 |
Forced to continue current assignment. |
8 |
47 |
Promoted to Citizen (Worker) rank 1. |
9 |
47 |
Continued as Citizen (Worker). |
9 |
50 |
Vertie Hislop's business expands, Vertie Hislop's corporation grows, or the colony thrives. |
10 |
51 |
Continued as Citizen (Worker). |
10 |
55 |
A revolution, attack or other unusual event throws Vertie Hislop's life into chaos, forcing Vertie Hislop to leave the planet. |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
55 |
Retired at age 55. |