Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Advanced training in a specialist field |
2 |
22 |
Voluntarily left Infantry |
2 |
22 |
Became a Scout (Explorer). |
2 |
26 |
Vertie Perry have no idea what happened to Vertie Perry – they found Vertie Perry's ship drifting on the fringes of friendly space. |
3 |
26 |
Became a Citizen (Corporate). |
3 |
27 |
Spent time maintaining and using heavy vehicles. |
3 |
30 |
Promoted to Citizen (Corporate) rank 1. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
31 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
31 |
Failed to qualify for Artist (Entertainer). |
5 |
31 |
Became a Drifter (Barbarian). |
5 |
32 |
Vertie Perry run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
36 |
Make an unexpected connection outside Vertie Perry's normal circles. Gain a Contact. |
6 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
36 |
Continued as Merchant (Merchant Marine). |
7 |
38 |
A sudden war destroys Vertie Perry's trade routes and contacts, forcing Vertie Perry to flee that region of space. |
7 |
38 |
Gain rebels as Enemy |
8 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
40 |
Vertie Perry aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
40 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
40 |
Retired at age 40. |
9 |
40 |
Retired. |
9 |
44 |
Moved to a new world. |
10 |
47 |
Accused of a crime. |
11 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
52 |
Good fortune. |
12 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
13 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |