Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Suffered a deep tragedy. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Failed to qualify for Physician (Scholar). |
2 |
27 |
Became a Drifter (Scavenger). |
2 |
29 |
Attacked by enemies that Walter Burns easily defeat. |
2 |
29 |
Gain Enemy if Walter Burns don't already have one. |
2 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
31 |
Continued as Drifter (Scavenger). |
3 |
34 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
35 |
Forced to muster out. |
4 |
35 |
Became a Scout (Courier). |
4 |
37 |
Walter Burns's scout ship is one of the first on the scene to rescue the survivors of a disaster but Walter Burns fail to help. Gain an Enemy. |
4 |
37 |
Walter Burns have no idea what happened to Walter Burns – they found Walter Burns's ship drifting on the fringes of friendly space. |
5 |
39 |
Continued as Scout (Courier). |
5 |
42 |
Perform an exemplary service for the scouts. |
6 |
43 |
Voluntarily left Courier |
6 |
43 |
Became a Noble (Dilettante) with the new title Wastrel. |
6 |
46 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
6 |
47 |
Promoted to Noble (Dilettante) rank 1. |
7 |
47 |
Attempted to change assignments. |
7 |
47 |
Switched to Noble (Administrator) with the new title Clerk and previous rank. |
7 |
50 |
Become deeply involved in politics on Walter Burns's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
7 |
51 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
8 |
51 |
Continued as Noble (Administrator). |
8 |
55 |
Become deeply involved in politics on Walter Burns's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
8 |
55 |
Promoted to Noble (Administrator) rank 3 with the new title Manager. |