Crewman Wilma Hill  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 56 F 1 (-2) 7 (0) 6 (0) 8 (0) 5 (-1) 9 (1)176859
Overly large forehead, Valiant
 
Skills
Astrogation 0
Athletics 0
Diplomat 1
Electronics 0
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Investigate 1
Mechanic 1
Pilot 0
Recon 1
Steward 0
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer 01
Marine Marine Support Marine04
Agent Law Enforcement Sergeant23
Scout Surveyor Scout11
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Ione Rice Enemy 2 2 0 0 Dynchia, Imperium (F/48)
Relationship becomes more intense. Rival becomes an enemy.
Sandy Bethune Contact 2 0 2 0 Lancian (M/52)
 
Term Age History
1 18 Became a Scout (Explorer).
1 19 Wilma Hill inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
2 19 Became a Marine (Marine Support) with the new title Marine.
2 22 Advanced training in a specialist field
3 23 Continued as Marine (Marine Support).
3 24 A mission goes disastrously wrong due to Wilma Hill's commander’s error or incompetence, but Wilma Hill survive.
3 24 Cover for the commander and gain an Ally.
3 27 Attempt at commissioned failed.
4 27 Continued as Marine (Marine Support).
4 28 Trapped behind enemy lines.
4 31 Attempt at commissioned failed.
5 31 Continued as Marine (Marine Support).
5 35 Wilma Hill is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
6 35 Failed to qualify for Scientist (Scholar).
6 35 Submitted to the draft.
6 35 Became a Agent (Law Enforcement) with the new title Rookie.
6 39 Rewarded for a successful mission.
6 39 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
7 39 Continued as Agent (Law Enforcement).
7 43 Advanced training in a specialist field.
7 43 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
8 43 Continued as Agent (Law Enforcement).
8 47 Wilma Hill's work ends up coming home with Wilma Hill, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
9 47 Switched to Scout (Surveyor) with previous rank.
9 49 Wilma Hill's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
9 51 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
10 51 Became a Merchant (Merchant Marine) with the new title Crewman.
10 54 Make an unexpected connection outside Wilma Hill's normal circles. Gain a Contact.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙