Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Gained a contact. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
Spend several years jumping from world to world in Zada McKee's scout ship. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
30 |
Zada McKee have no idea what happened to Zada McKee – they found Zada McKee's ship drifting on the fringes of friendly space. |
4 |
30 |
Became a Entertainer (Artist). |
4 |
34 |
Win a prestigious prize. |
4 |
34 |
Promoted to Entertainer (Artist) rank 1. |
5 |
34 |
Continued as Entertainer (Artist). |
5 |
37 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
6 |
38 |
Voluntarily left Artist |
6 |
38 |
Became a Citizen (Worker). |
6 |
40 |
Gained a contact. |
6 |
42 |
Promoted to Citizen (Worker) rank 1. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
45 |
Zada McKee is rewarded for Zada McKee's diligence or cunning. |
7 |
46 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
8 |
46 |
Continued as Citizen (Worker). |
8 |
50 |
A new romantic starts. Gain an Ally. |
8 |
50 |
Promoted to Citizen (Worker) rank 3. |
9 |
50 |
Voluntarily left Worker |
9 |
50 |
Became a Drifter (Wanderer). |
9 |
51 |
Betrayed by a friend. One of Zada McKee's Contacts or Allies betrays Zada McKee, ending Zada McKee's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
51 |
Returned to Citizen (Worker). |
10 |
54 |
Zada McKee's business expands, Zada McKee's corporation grows, or the colony thrives. |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
55 |
Retired at age 55. |