Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Zenobia Askew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Became a Merchant (Free Trader). |
2 |
23 |
Severely injured. Owe 12,500 for medical bills. |
3 |
23 |
Failed to qualify for Courier (Scout). |
3 |
23 |
Switched to Drifter (Scavenger). |
3 |
25 |
Find valuable salvage. |
3 |
27 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
31 |
Zenobia Askew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
33 |
Someone more charismatic but less devout than Zenobia Askew has become Zenobia Askew's superior. |
6 |
35 |
Continued as Believer (Missionary/Humanitarian). |
6 |
37 |
Zenobia Askew secretly provide religious rites for a dying leader or noble, although they do not share Zenobia Askew's faith. Gain an Ally in the family and a Rival who disagrees with Zenobia Askew's choice. |
6 |
39 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
39 |
Continued as Believer (Missionary/Humanitarian). |
7 |
41 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
43 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
8 |
43 |
Continued as Believer (Missionary/Humanitarian). |
8 |
45 |
Zenobia Askew refused an offer of inducements to betray Zenobia Askew's faith. Gain 2 enemies. |
9 |
47 |
Continued as Believer (Missionary/Humanitarian). |
9 |
51 |
Zenobia Askew refused an offer of inducements to betray Zenobia Askew's faith. Gain 6 enemies. |
9 |
51 |
Forced to muster out. |
10 |
51 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
10 |
55 |
Nearly killed. Owe 17,500 for medical bills. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Retired at age 55. |