Retired 2nd Officer Zettie Graham  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 56 F 8 (0) 7 (0) 1 (-2) 10 (1) 6 (0) 7 (0)871A67
Desirous, Bubbly
 
Skills
Animals 0
Athletics 0
Broker 1
Carouse 1
Drive 0
Gambler 1
Gun Combat 0
Gunner 0
Mechanic 1
Persuade 0
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Colonist) 0
Seafarer 0
Steward 1
Streetwise 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman01
Merchant Merchant Marine 2nd Officer46
Scout Explorer 01
Drifter Scavenger 01
Drifter Wanderer 01
 
Name Type Affinity Enmity Power Influence Species
Waverly Matthews Enemy 0 1 1 4 Suerrat (M/86)
Waverly Matthews gains in power and influence.
Denise Stephens Ally 4 0 1 5 Answerin (F/19)
Dorsey Sullivan Contact 0 1 1 3 Dynchia (M/38)
Valeria Doolan Contact 2 1 1 0 Suerrat (F/26)
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 19 Zettie Graham is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Zettie Graham as an Enemy.
2 19 Failed to qualify for Intelligence (Agent).
2 19 Submitted to the draft.
2 19 Became a Merchant (Merchant Marine).
2 21 Embroiled in legal trouble.
2 23 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 23 Continued as Merchant (Merchant Marine).
4 27 Continued as Merchant (Merchant Marine).
4 30 Befriend a useful ally in one sphere. Gain an Ally.
4 31 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
5 31 Continued as Merchant (Merchant Marine).
5 32 Make an unexpected connection outside Zettie Graham's normal circles. Gain a Contact.
5 35 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
6 35 Continued as Merchant (Merchant Marine).
6 37 Make an unexpected connection outside Zettie Graham's normal circles. Gain a Contact.
6 39 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
7 39 Continued as Merchant (Merchant Marine).
7 42 Risk Zettie Graham's fortune on a possibility lucrative deal and win.
7 43 Forced to muster out.
8 43 Became a Scout (Explorer).
8 47 Zettie Graham have no idea what happened to Zettie Graham – they found Zettie Graham's ship drifting on the fringes of friendly space.
9 47 Failed to qualify for Free Trader (Merchant).
9 47 Became a Drifter (Scavenger).
9 49 Scarred. Fully recovered. Owe 10,000 for medical bills.
10 49 Failed to qualify for Explorer (Scout).
10 49 Switched to Drifter (Wanderer).
10 53 Suffer from a life-threatening illness.
11 53 Aging Crisis. Owe 40,000 for medical bills.
11 53 Retired at age 53.
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