Retired Scout Abke  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 57 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 6 (0) 2 (-2)111962
Ambitious, Flaring nostrils
 
Skills
Admin 1
Advocate 1
Astrogation 2
Athletics (Strength) 1
Broker 1
Deception 0
Drive (Hovercraft) 1
Electronics 0
Engineer (Life Support) 1
Engineer (Power) 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Medic 1
Melee 0
Persuade 0
Profession (Worker/Polymers) 1
Recon 1
Science (Life Sciences/Genetics) 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Army Support Lance Corporal12
Drifter Scavenger 23
Scout Courier Scout23
Citizen Corporate 12
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Dallas Connell Ally 3 0 0 4 Yilean (M/56)
Wa-We Ewa Enemy 0 2 0 3 Bwap (M/18)
Wa-We Ewa fell on hard times.
Kate Holmes Contact 1 6 0 0 Tapazmal (F/34)
Very bad falling out.
Estelle Turner Contact 1 1 2 1 Swanfeh (F/21)
Estelle Turner gains in power and influence.
Ke-so Abwast Contact 6 1 4 0 Bwap (F/43)
Ke-so Abwast belongs to an uncommon alien species.
reconciliation.
Jose Richardson Contact 1 0 0 1 Iltharan (M/20)
Jose Richardson is found or reported dead.
Fo-Ao-dab Contact 2 1 3 1 Bwap (M/32)
Bawab Contact 2 2 1 3 Bwap (F/68)
Rowland French Enemy 0 3 3 2 Halka (M/42)
Rowland French is a member of an organisation which holds a generally opposite view of the Traveller.
Fa-w Enemy 0 2 1 1 Bwap (M/36)
Fa-w gained power at the expense of a third party who now blames the character.
Kawe-A-wap Enemy 0 2 1 6 Bwap (M/55)
Kaab Sabpasas Ebbab Enemy 1 3 0 1 Bwap (M/56)
Kaab Sabpasas Ebbab gained influence with the character’s assistance.
 
Term Age History
1 18 Entered Merchant Academy with the Business curriculum.
1 22 Study Science (Life Sciences/Genetics) as a hobby.
1 22 Dropped out of the merchant academy.
2 22 Became a Army (Army Support) with the new title Private.
2 24 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
2 26 Promoted to Army (Army Support) rank 1 with the new title Lance Corporal.
3 26 Continued as Army (Army Support).
3 27 Severely injured. Owe 6,250 for medical bills.
4 27 Failed to qualify for Engineer/Gunner (Navy).
4 27 Became a Drifter (Scavenger).
4 28 Find valuable salvage.
4 31 Promoted to Drifter (Scavenger) rank 1.
5 31 Continued as Drifter (Scavenger).
5 32 Attacked by enemies and injured.
5 32 Injured. Fully recovered. Owe 2,500 for medical bills.
5 32 Gain Enemy if Abke don't already have one.
5 35 Forced to continue current assignment.
5 35 Promoted to Drifter (Scavenger) rank 2.
6 35 Continued as Drifter (Scavenger).
6 38 Abke do not know what happened to Abke. There is a gap in Abke's memory.
7 38 Became a Scout (Courier).
7 42 Abke's scout ship is one of the first on the scene to rescue the survivors of a disaster but Abke fail to help. Gain an Enemy.
7 42 Psychologically damaged by Abke's time in the scouts.
7 42 Promoted to Scout (Courier) rank 1 with the new title Scout.
8 42 Continued as Scout (Courier).
8 44 Abke discover a world, item or information of worth to the Imperium.
8 46 Promoted to Scout (Courier) rank 2.
9 46 Aging Crisis. Owe 20,000 for medical bills.
9 46 Retired at age 46.
9 46 Attempted to change assignments.
9 46 Failed to qualify for Surveyor (Scout).
9 46 Continued as Scout (Courier).
9 48 Abke's ship is damaged, and Abke have to hitch-hike Abke's way back across the stars to the nearest scout base.
9 48 Gain 6 Contacts. Gain 3 Enemies.
10 48 Aging Crisis. Owe 50,000 for medical bills.
10 48 Became a Citizen (Corporate).
10 50 Abke learn something Abke should not have – a corporate secret, a political scandal – which Abke can profit from illegally.
10 52 Promoted to Citizen (Corporate) rank 1.
11 52 Aging Crisis. Owe 50,000 for medical bills.
11 52 Continued as Citizen (Corporate).
11 55 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
12 55 Aging Crisis. Owe 10,000 for medical bills.
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