Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
21 |
Join homeworld’s celebrity circles |
1 |
21 |
Gain a contact |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
25 |
Criticised a questionable political leader on Adaline Ramos's homeworld, causing his downfall. Gain an Enemy |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Entertainer (Performer) rank 1. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Became a Scout (Explorer). |
4 |
32 |
Psychologically damaged by Adaline Ramos's time in the scouts. |
5 |
32 |
Failed to qualify for Corporate (Citizen). |
5 |
32 |
Became a Drifter (Barbarian). |
5 |
36 |
Adaline Ramos run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
36 |
Failed to qualify for Scientist (Scholar). |
6 |
36 |
Switched to Drifter (Wanderer). |
6 |
40 |
Find an Alien Artifact. |
6 |
40 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
40 |
Voluntarily left Wanderer |
7 |
40 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
40 |
Submitted to the draft. |
7 |
40 |
Became a Navy (Line/Crew) with the new title Crewman. |
7 |
41 |
Advanced training in a specialist field. |
7 |
44 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
8 |
44 |
Continued as Navy (Line/Crew). |
8 |
45 |
Adaline Ramos join a gambling circle on board. |
8 |
48 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
9 |
48 |
Continued as Navy (Line/Crew). |
9 |
50 |
Gained a contact. |
10 |
52 |
Attempted to change assignments. |
10 |
52 |
Failed to qualify for Engineer/Gunner (Navy). |
10 |
52 |
Continued as Navy (Line/Crew). |
10 |
54 |
Adaline Ramos foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |