Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Find an Alien Artifact. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Voluntarily left Scavenger |
3 |
26 |
Became a Citizen (Corporate). |
3 |
27 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
27 |
Failed to qualify for Star Marine (Marine). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
29 |
An investigation takes on a dangerous turn. |
4 |
29 |
Aelfo Kakstsaerrlaeuerrgh's work ends up coming home with Aelfo Kakstsaerrlaeuerrgh, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
31 |
Continued as Agent (Law Enforcement). |
5 |
32 |
Befriended by a senior agent. |
6 |
35 |
Continued as Agent (Law Enforcement). |
6 |
39 |
Advanced training in a specialist field. |
6 |
39 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
39 |
Continued as Agent (Law Enforcement). |
7 |
43 |
Hard times caused by a lack of interstellar trade costs Aelfo Kakstsaerrlaeuerrgh's job. |
8 |
43 |
Returned to Drifter (Scavenger). |
8 |
45 |
Find valuable salvage. |
9 |
47 |
Continued as Drifter (Scavenger). |
9 |
50 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
50 |
Switched to Citizen (Colonist). |
10 |
51 |
A revolution, attack or other unusual event throws Aelfo Kakstsaerrlaeuerrgh's life into chaos, forcing Aelfo Kakstsaerrlaeuerrgh to leave the planet. |
11 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
54 |
Aelfo Kakstsaerrlaeuerrgh faith is shaken. |
12 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |