Retired Project Leader Agnes George  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Dynchia 57 F 1 (-2) 2 (-2) 10 (1) 6 (0) 4 (-1) 11 (1)None12A64B
Fragile, Dignified, Mischievous
 
Skills
Admin 0
Carouse 1
Deception 1
Diplomat 0
Electronics 0
Gun Combat (Archaic) 1
Jack-of-All-Trades 2
Leadership 3
Persuade 2
Profession (Sports) 0
Recon 1
Science (Social Sciences/Belief) 2
Stealth 1
Streetwise 1
Survival 2
CareerAssignmentTitleRankTerms
Believer Mainstream Believer Initiate11
Army Cavalry Private01
Believer Missionary/Humanitarian Project Leader34
Drifter Wanderer 34
 
Name Type Affinity Enmity Power Influence Species
Sammie McDonald Enemy 0 1 1 2 Dynchia (M/29)
 
Term Age History
1 18 Became a Believer (Mainstream Believer) with the new title Lay Person.
1 19 Agnes George is chosen to represent Agnes George's faith in a vid show or other highly public forum.
1 22 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
2 22 Voluntarily left Mainstream Believer
2 22 Became a Army (Cavalry) with the new title Private.
2 23 Unit is slaughtered in a disastrous battle, for which Agnes George blame Agnes George's commander. Gain commander as Enemy.
3 23 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
3 24 Gained a contact.
3 27 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
4 27 Continued as Believer (Missionary/Humanitarian).
4 28 Encounter a Psionic institute.
4 28 Tested for psionic powers
4 31 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
5 31 Continued as Believer (Missionary/Humanitarian).
5 32 Agnes George retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
5 35 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
6 35 Continued as Believer (Missionary/Humanitarian).
6 38 Opponents of Agnes George's belief system ambush Agnes George.
6 38 Scarred. Fully recovered. Owe 10,000 for medical bills.
7 38 Became a Drifter (Wanderer).
7 40 Agnes George run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 42 Promoted to Drifter (Wanderer) rank 1.
8 42 Continued as Drifter (Wanderer).
8 43 Find valuable salvage.
8 46 Promoted to Drifter (Wanderer) rank 2.
9 46 Continued as Drifter (Wanderer).
9 47 Attacked by enemies that Agnes George easily defeat.
9 47 Gain Enemy if Agnes George don't already have one.
9 50 Promoted to Drifter (Wanderer) rank 3.
10 50 Continued as Drifter (Wanderer).
10 52 Moved to a new world.
10 54 Forced to muster out.
11 54 Aging Crisis. Owe 20,000 for medical bills.
11 54 Retired at age 54.
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