Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Contact with Government. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
25 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
25 |
Became a Merchant (Free Trader). |
3 |
29 |
A good deal ensures Akkab A-pabt is living the high life for a few years. |
3 |
29 |
Forced to continue current assignment. |
3 |
29 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
29 |
Continued as Merchant (Free Trader). |
4 |
33 |
Akkab A-pabt's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
33 |
Became a Citizen (Worker). |
5 |
35 |
Akkab A-pabt befriend a superior in the corporation or the colony. |
5 |
37 |
Promoted to Citizen (Worker) rank 1. |
6 |
37 |
Continued as Citizen (Worker). |
6 |
41 |
Good fortune |
7 |
41 |
Continued as Citizen (Worker). |
7 |
44 |
Akkab A-pabt befriend a superior in the corporation or the colony. |
8 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
45 |
Retired at age 45. |
8 |
45 |
Continued as Citizen (Worker). |
8 |
46 |
Akkab A-pabt's business expands, Akkab A-pabt's corporation grows, or the colony thrives. |
9 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
49 |
Continued as Citizen (Worker). |
9 |
50 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
10 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
50 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
54 |
Akkab A-pabt is chosen to represent Akkab A-pabt's faith in a vid show or other highly public forum. |
10 |
54 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |