Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Vessel participates in a notable military engagement. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
24 |
During a battle, defeat or victory depends on Albertine Chambers's actions. The ship suffers severe damage and Albertine Chambers is blamed for the disaster. Albertine Chambers is court - martialled and discharged. |
3 |
24 |
Failed to qualify for Explorer (Scout). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
25 |
Attacked by enemies that Albertine Chambers easily defeat. |
3 |
25 |
Gain Enemy if Albertine Chambers don't already have one. |
3 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
29 |
Contact with Government. |
4 |
32 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
32 |
Voluntarily left Wanderer |
5 |
32 |
Failed to qualify for Pirate (Rogue). |
5 |
32 |
Switched to Drifter (Barbarian). |
5 |
35 |
Encounter a Psionic institute. |
5 |
35 |
Tested for psionic powers |
5 |
36 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
36 |
Became a Psion (Adept). |
6 |
37 |
Psionic strength increases. |
6 |
40 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
7 |
40 |
Continued as Psion (Adept). |
7 |
44 |
Pick up potentially useful information using Albertine Chambers's psychic powers. |
8 |
44 |
Continued as Psion (Adept). |
8 |
48 |
Gain a contact outside of normal circles. |
9 |
48 |
Continued as Psion (Adept). |
9 |
52 |
Birth or Death involving a family member or close friend. |
9 |
52 |
Promoted to Psion (Adept) rank 2. |
10 |
52 |
Continued as Psion (Adept). |
10 |
55 |
Pick up potentially useful information using Albertine Chambers's psychic powers. |
10 |
56 |
Forced to muster out. |