Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Contact with Government. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Attacked by enemies that Alice Credge easily defeat. |
2 |
26 |
Gain Enemy if Alice Credge don't already have one. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 3. |
4 |
30 |
Voluntarily left Scavenger |
4 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
31 |
Gained a contact. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
36 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
36 |
Failed to qualify for Surveyor (Scout). |
6 |
36 |
Returned to Drifter (Scavenger). |
6 |
37 |
Attempted a risky adventure and was sent to prison. |
6 |
40 |
Promoted to Drifter (Scavenger) rank 4. |
7 |
40 |
Became a Prisoner (Fixer). |
7 |
41 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
44 |
Switched to Prisoner (Inmate) with previous rank. |
8 |
45 |
Defeated a prison gang. Gain an Enemy. |
9 |
48 |
Continued as Prisoner (Inmate). |
9 |
50 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
52 |
Continued as Prisoner (Inmate). |
10 |
56 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |