Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
22 |
War breaks out, triggering a mandatory draft. |
1 |
22 |
Fled from the draft. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Attacked by enemies and injured. |
2 |
25 |
Injured. |
2 |
25 |
Gain Enemy if Almeda Knight don't already have one. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Attacked by enemies that Almeda Knight easily defeat. |
3 |
29 |
Gain Enemy if Almeda Knight don't already have one. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
34 |
Encounter a Psionic institute. |
4 |
34 |
Tested for psionic powers |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Became a Psion (Adept). |
5 |
34 |
Learned Telepathy |
5 |
38 |
Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares. |
6 |
38 |
Became a Merchant (Broker). |
6 |
39 |
Make an unexpected connection outside Almeda Knight's normal circles. Gain a Contact. |
6 |
42 |
Promoted to Merchant (Broker) rank 1. |
7 |
42 |
Continued as Merchant (Broker). |
7 |
43 |
Embroiled in legal trouble. |
7 |
46 |
Promoted to Merchant (Broker) rank 2. |
8 |
46 |
Continued as Merchant (Broker). |
8 |
50 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
9 |
50 |
Continued as Merchant (Broker). |
9 |
54 |
Promoted to Merchant (Broker) rank 4. |