Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
22 |
Gained a contact. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
24 |
Alverta Grain's business expands, Alverta Grain's corporation grows, or the colony thrives. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
27 |
Find Ancient Technology. |
3 |
30 |
Promoted to Citizen (Worker) rank 1. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
32 |
Alverta Grain befriend a superior in the corporation or the colony. |
4 |
34 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
36 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
36 |
Failed to qualify for Scientist (Scholar). |
6 |
36 |
Became a Drifter (Wanderer). |
6 |
40 |
Alverta Grain run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
40 |
Became a Merchant (Free Trader). |
7 |
42 |
A new romantic starts. Gain an Ally. |
8 |
44 |
Continued as Merchant (Free Trader). |
8 |
48 |
Alverta Grain's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
48 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
51 |
Alverta Grain aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Retired. |
10 |
55 |
Gained a contact. |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |