Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
21 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Scholar (Field Researcher) rank 1. |
2 |
22 |
Continued as Scholar (Field Researcher). |
2 |
23 |
Caught cheating in some fashion, advancing Angeline Peck's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
2 |
23 |
An expedition or voyage goes wrong, leaving Angeline Peck stranded in the wilderness. |
2 |
23 |
Gain an Enemy |
2 |
26 |
Promoted to Scholar (Field Researcher) rank 2. |
3 |
26 |
Continued as Scholar (Field Researcher). |
3 |
28 |
Make a breakthrough in Angeline Peck's field. |
3 |
30 |
Promoted to Scholar (Field Researcher) rank 3. |
4 |
30 |
Continued as Scholar (Field Researcher). |
4 |
33 |
A rival researcher blackens Angeline Peck's name or steals Angeline Peck's research. Gain a Rival. |
5 |
34 |
Continued as Scholar (Field Researcher). |
5 |
36 |
Angeline Peck's work is sabotaged by unknown parties. Angeline Peck start again from scratch. |
6 |
38 |
Continued as Scholar (Field Researcher). |
6 |
41 |
An expedition or voyage goes wrong, leaving Angeline Peck stranded in the wilderness. |
7 |
41 |
Failed to qualify for Infantry (Army). |
7 |
41 |
Became a Drifter (Wanderer). |
7 |
44 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
44 |
Became a Merchant (Broker). |
8 |
48 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
9 |
48 |
Switched to Drifter (Scavenger). |
9 |
49 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
52 |
Voluntarily left Scavenger |
10 |
52 |
Returned to Merchant (Broker). |
10 |
55 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |