Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
26 |
An investigation, tour, project or expedition goes wrong, stranding Annabell Sim far from home. |
3 |
26 |
Became a Scholar (Physician). |
3 |
28 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Scholar (Physician) rank 1. |
4 |
30 |
Continued as Scholar (Physician). |
4 |
33 |
Advanced training in a specialist field. |
5 |
34 |
Continued as Scholar (Physician). |
5 |
35 |
A rival researcher blackens Annabell Sim's name or steals Annabell Sim's research. Gain a Rival. |
6 |
38 |
Continued as Scholar (Physician). |
6 |
41 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
42 |
Continued as Scholar (Physician). |
7 |
46 |
Assigned to work on a secret project for a patron or organisation. |
7 |
46 |
Promoted to Scholar (Physician) rank 2. |
8 |
46 |
Continued as Scholar (Physician). |
8 |
49 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Became a Citizen (Corporate). |
9 |
52 |
Annabell Sim is rewarded for Annabell Sim's diligence or cunning. |
9 |
54 |
Promoted to Citizen (Corporate) rank 1. |