Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
22 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
26 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
26 |
Failed to qualify for Corporate Agent (Agent). |
3 |
26 |
Switched to Drifter (Scavenger). |
3 |
27 |
Find Ancient Technology. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
31 |
Suffer from a life-threatening illness. |
5 |
31 |
Became a Citizen (Worker). |
5 |
35 |
Annie Ahern is rewarded for Annie Ahern's diligence or cunning. |
6 |
35 |
Continued as Citizen (Worker). |
6 |
39 |
Annie Ahern befriend a superior in the corporation or the colony. |
6 |
39 |
Promoted to Citizen (Worker) rank 1. |
7 |
39 |
Continued as Citizen (Worker). |
7 |
40 |
Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
8 |
40 |
Switched to Drifter (Wanderer). |
8 |
44 |
Annie Ahern do not know what happened to Annie Ahern. There is a gap in Annie Ahern's memory. |
9 |
44 |
Became a Noble (Dilettante) with the new title Wastrel. |
9 |
47 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
9 |
48 |
Promoted to Noble (Dilettante) rank 1. |
10 |
48 |
Continued as Noble (Dilettante). |
10 |
51 |
Become deeply involved in politics on Annie Ahern's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
10 |
52 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Continued as Noble (Dilettante). |
11 |
55 |
Annie Ahern make an alliance with a powerful and charismatic noble, who becomes an Ally. |
11 |
56 |
Promoted to Noble (Dilettante) rank 3. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |