Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Antonia Vasquez's work ends up coming home with Antonia Vasquez, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
19 |
Became a Merchant (Free Trader). |
2 |
22 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
22 |
Failed to qualify for Artist (Entertainer). |
3 |
22 |
Became a Drifter (Wanderer). |
3 |
23 |
Gained a contact. |
4 |
26 |
Continued as Drifter (Wanderer). |
4 |
27 |
Survived a risky adventure but gained nothing. |
5 |
30 |
Voluntarily left Wanderer |
5 |
30 |
Failed to qualify for Courier (Scout). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
5 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
34 |
Continued as Merchant (Merchant Marine). |
6 |
36 |
Make an unexpected connection outside Antonia Vasquez's normal circles. Gain a Contact. |
6 |
38 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Embroiled in legal trouble. |
8 |
42 |
Continued as Merchant (Merchant Marine). |
8 |
43 |
Embroiled in legal trouble. |
8 |
46 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
9 |
46 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
Risk Antonia Vasquez's fortune on a possibility lucrative deal and win. |
10 |
50 |
Continued as Merchant (Merchant Marine). |
10 |
53 |
Antonia Vasquez's ship or starport is destroyed by criminals. Gain them as an Enemy. |
10 |
54 |
Forced to muster out. |