Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Audrey Foster's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Audrey Foster's ship is damaged, and Audrey Foster have to hitch-hike Audrey Foster's way back across the stars to the nearest scout base. |
2 |
26 |
Gain 2 Contacts. Gain 1 Enemies. |
3 |
26 |
Became a Citizen (Corporate). |
3 |
29 |
Audrey Foster is rewarded for Audrey Foster's diligence or cunning. |
3 |
30 |
Promoted to Citizen (Corporate) rank 1. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
33 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
5 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
A series of bad deals and decisions force Audrey Foster into bankruptcy. Audrey Foster salvages what Audrey Foster can. |
6 |
35 |
Failed to qualify for Field Researcher (Scholar). |
6 |
35 |
Became a Drifter (Scavenger). |
6 |
39 |
Attempted a risky adventure and was sent to prison. |
7 |
39 |
Became a Prisoner (Fixer). |
7 |
41 |
Accused of assaulting a prison guard. |
8 |
43 |
Continued as Prisoner (Fixer). |
8 |
47 |
Defeated a prison gang. Gain an Enemy. |
9 |
47 |
Switched to Prisoner (Inmate) with previous rank. |
9 |
49 |
Accused of assaulting a prison guard. |
10 |
51 |
Switched to Prisoner (Thug) with previous rank. |
10 |
52 |
Parole hearing. |
10 |
55 |
Promoted to Prisoner (Thug) rank 1. |