Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Given specialist training in vehicles. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
Augusta Peaton went above and beyond the call of duty. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Moved to a new world. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
4 |
30 |
Voluntarily left Law Enforcement |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
32 |
Amnesia. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
35 |
Attacked by enemies and injured. |
5 |
35 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
35 |
Gain Enemy if Augusta Peaton don't already have one. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Merchant (Free Trader). |
6 |
39 |
A good deal ensures Augusta Peaton is living the high life for a few years. |
7 |
42 |
Continued as Merchant (Free Trader). |
7 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
46 |
Continued as Merchant (Free Trader). |
8 |
49 |
A sudden war destroys Augusta Peaton's trade routes and contacts, forcing Augusta Peaton to flee that region of space. |
8 |
49 |
Gain rebels as Enemy |
9 |
49 |
Switched to Agent (Intelligence). |
9 |
50 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
10 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
54 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |