Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
22 |
Involved in the planning of an impressive heist. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
26 |
Crime pays off. Gain victim as Enemy. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
27 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
30 |
Promoted to Rogue (Enforcer) rank 2. |
4 |
30 |
Continued as Rogue (Enforcer). |
4 |
33 |
A new romantic starts. Gain an Ally. |
4 |
34 |
Promoted to Rogue (Enforcer) rank 3. |
5 |
34 |
Continued as Rogue (Enforcer). |
5 |
35 |
Involved in a gambling ring. |
5 |
38 |
Promoted to Rogue (Enforcer) rank 4. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Switched to Rogue (Thief) with previous rank. |
6 |
40 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
40 |
Became a Citizen (Corporate). |
7 |
44 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
44 |
Became a Merchant (Broker). |
8 |
47 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
48 |
Continued as Merchant (Broker). |
9 |
50 |
Embroiled in legal trouble. |
10 |
52 |
Continued as Merchant (Broker). |
10 |
54 |
Embroiled in legal trouble. |
10 |
56 |
Promoted to Merchant (Broker) rank 1. |