Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
2 |
24 |
Accused of a crime |
3 |
26 |
Became a Prisoner (Inmate). |
3 |
29 |
Vocational Training. |
4 |
30 |
Continued as Prisoner (Inmate). |
4 |
32 |
Vocational Training. |
4 |
34 |
Promoted to Prisoner (Inmate) rank 1. |
4 |
34 |
Paroled from prison. |
5 |
34 |
Returned to Drifter (Wanderer). |
5 |
38 |
Besse Rule run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
42 |
Besse Rule run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
42 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
46 |
Find valuable salvage. |
7 |
46 |
Promoted to Drifter (Wanderer) rank 2. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
48 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
50 |
Promoted to Drifter (Wanderer) rank 3. |
9 |
50 |
Continued as Drifter (Wanderer). |
9 |
54 |
Besse Rule run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |