Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Given specialist training in vehicles. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
24 |
Given specialist training in vehicles. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
30 |
Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
4 |
30 |
Became a Scholar (Scientist). |
4 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
34 |
Continued as Scholar (Scientist). |
5 |
36 |
Make a breakthrough in Birtie Abberton's field. |
5 |
38 |
Promoted to Scholar (Scientist) rank 1. |
6 |
38 |
Continued as Scholar (Scientist). |
6 |
42 |
Moved to a new world. |
6 |
42 |
Promoted to Scholar (Scientist) rank 2. |
7 |
42 |
Continued as Scholar (Scientist). |
7 |
45 |
Moved to a new world. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
48 |
Birtie Abberton come into conflict with a splinter group Birtie Abberton's own religion which maintains Birtie Abberton's version is the wrong one. Gain 1 Rivals. |
9 |
48 |
Failed to qualify for Artist (Entertainer). |
9 |
48 |
Submitted to the draft. |
9 |
48 |
Became a Army (Infantry) with the new title Private. |
9 |
52 |
Assigned to an urbanised planet torn by war. |
10 |
52 |
Voluntarily left Infantry |
10 |
52 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
53 |
Imperial trade restrictions force Birtie Abberton out of business. |
11 |
53 |
Became a Drifter (Barbarian). |
11 |
57 |
Find Ancient Technology. |
11 |
57 |
Promoted to Drifter (Barbarian) rank 1. |