Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Established a network of contacts. Gain 2 contacts. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Voluntarily left Law Enforcement |
2 |
22 |
Failed to qualify for Merchant Academy. |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
26 |
Gained a contact. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
29 |
Blanche Norman join a gambling circle on board. |
3 |
30 |
Forced to continue current assignment |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
31 |
Commanding officer takes an interest in Blanche Norman's career. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
38 |
Commanding officer takes an interest in Blanche Norman's career. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Broker (Merchant). |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
46 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
46 |
Continued as Drifter (Scavenger). |
8 |
50 |
Promoted to Drifter (Scavenger) rank 2. |
9 |
50 |
Continued as Drifter (Scavenger). |
9 |
53 |
Attacked by enemies that Blanche Norman easily defeat. |
9 |
53 |
Gain Enemy if Blanche Norman don't already have one. |
9 |
54 |
Forced to muster out. |