Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Performer (Entertainer). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
A good deal ensures Bonnie Fabble is living the high life for a few years. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Smuggle illegal items onto a planet. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Make an unexpected connection outside Bonnie Fabble's normal circles. Gain a Contact. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
Imperial trade restrictions force Bonnie Fabble out of business. |
6 |
37 |
Became a Citizen (Colonist). |
6 |
39 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
7 |
39 |
Switched to Merchant (Free Trader). |
7 |
43 |
Moved to a new world. |
7 |
43 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
43 |
Continued as Merchant (Free Trader). |
8 |
46 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
47 |
Continued as Merchant (Free Trader). |
9 |
48 |
Embroiled in legal trouble. |
10 |
51 |
Continued as Merchant (Free Trader). |
10 |
55 |
Embroiled in legal trouble. |
10 |
55 |
Promoted to Merchant (Free Trader) rank 2. |