Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
Involved in the planning of an impressive heist. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
26 |
Involved in the planning of an impressive heist. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 2. |
3 |
26 |
Voluntarily left Enforcer |
3 |
26 |
Became a Scout (Explorer). |
3 |
30 |
Brandie Macks survey an alien world. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
31 |
Brandie Macks spend a great deal of time on the fringes of Charted Space. |
4 |
31 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
34 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
34 |
Continued as Scout (Explorer). |
5 |
36 |
Spend several years jumping from world to world in Brandie Macks's scout ship. |
5 |
38 |
Promoted to Scout (Explorer) rank 2. |
6 |
38 |
Continued as Scout (Explorer). |
6 |
39 |
Spend several years jumping from world to world in Brandie Macks's scout ship. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Citizen (Worker). |
7 |
43 |
Brandie Macks's business expands, Brandie Macks's corporation grows, or the colony thrives. |
8 |
46 |
Voluntarily left Worker |
8 |
46 |
Became a Drifter (Wanderer). |
8 |
50 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
50 |
Continued as Drifter (Wanderer). |
9 |
51 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
51 |
Failed to qualify for Merchant Marine (Merchant). |
10 |
51 |
Submitted to the draft. |
10 |
51 |
Became a Agent (Law Enforcement) with the new title Rookie. |
10 |
55 |
Established a network of contacts. Gain 3 contacts. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Retired at age 55. |