Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Psychologically damaged by Carol Simmmons's time in the scouts. |
2 |
22 |
Became a Entertainer (Performer). |
2 |
26 |
Criticised a questionable political leader on Carol Simmmons's homeworld, causing his downfall. Gain an Enemy |
2 |
26 |
Expose or are involved in a scandal of some sort. |
2 |
26 |
Promoted to Entertainer (Performer) rank 1. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
27 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Promoted to Entertainer (Performer) rank 2. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
32 |
An investigation, tour, project or expedition goes wrong, stranding Carol Simmmons far from home. |
5 |
32 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
32 |
Became a Drifter (Scavenger). |
5 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
40 |
Betrayed by a friend. One of Carol Simmmons's Contacts or Allies betrays Carol Simmmons, ending Carol Simmmons's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
40 |
Failed to qualify for Artist (Entertainer). |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
43 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
8 |
43 |
Became a Citizen (Corporate). |
8 |
47 |
Carol Simmmons gain experience in a technical field as a computer operator or surveyor. |
8 |
47 |
Promoted to Citizen (Corporate) rank 1. |
9 |
47 |
Continued as Citizen (Corporate). |
9 |
50 |
Spent time maintaining and using heavy vehicles. |
10 |
51 |
Continued as Citizen (Corporate). |
10 |
55 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
55 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |