Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
22 |
Became a Merchant (Broker). |
2 |
25 |
Risk Carrie McGhee's fortune on a possibility lucrative deal and win. |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
27 |
A good deal ensures Carrie McGhee is living the high life for a few years. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
31 |
A good deal ensures Carrie McGhee is living the high life for a few years. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Scout (Surveyor). |
5 |
35 |
Carrie McGhee spend a great deal of time on the fringes of Charted Space. |
5 |
35 |
Gain a contact in an alien race. |
5 |
38 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
38 |
Voluntarily left Surveyor |
6 |
38 |
Switched to Merchant (Free Trader). |
6 |
39 |
Make an unexpected connection outside Carrie McGhee's normal circles. Gain a Contact. |
6 |
42 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
42 |
Voluntarily left Free Trader |
7 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
44 |
Good fortune |
7 |
46 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
46 |
Continued as Believer (Missionary/Humanitarian). |
8 |
47 |
Carrie McGhee is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
8 |
50 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
9 |
50 |
Voluntarily left Missionary/Humanitarian |
9 |
50 |
Switched to Drifter (Scavenger). |
9 |
53 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |