Lay Person Celeste Weakman  

Species Age Sex Str Dex End Int Edu SocUPP
Yilean 57 F 1 (-2) 3 (-1) 3 (-1) 8 (0) 7 (0) 5 (-1)133875
Rugged
 
Skills
Animals (Training) 1
Athletics 0
Carouse 0
Drive (Walker) 1
Jack-of-All-Trades 1
Mechanic 1
Melee 0
Persuade 1
Science (Social Sciences/Belief) 1
Seafarer 0
Stealth 0
Streetwise 0
Survival 0
Vacc Suit 4
CareerAssignmentTitleRankTerms
Drifter Barbarian 02
Scout Explorer Scout12
Merchant Merchant Marine Senior Crewman12
Believer Missionary/Humanitarian Project Worker12
Drifter Wanderer 01
Believer Mainstream Believer Lay Person01
 
Name Type Affinity Enmity Power Influence Species
Dixie Soto Ally 2 0 4 0 Dynchia (F/73)
Jay Hunt Rival 1 2 1 1 Azhanti (M/18)
 
Term Age History
1 18 Failed to qualify for Merchant Academy.
1 18 Became a Drifter (Barbarian).
1 22 A new romantic starts. Gain an Ally.
2 22 Continued as Drifter (Barbarian).
2 26 Betrayed by a friend. One of Celeste Weakman's Contacts or Allies betrays Celeste Weakman, ending Celeste Weakman's career. That Contact or Ally becomes a Rival or Enemy.
3 26 Became a Scout (Explorer).
3 27 Serve as the courier for an important message from the Imperium.
3 30 Promoted to Scout (Explorer) rank 1 with the new title Scout.
4 30 Continued as Scout (Explorer).
4 34 Psychologically damaged by Celeste Weakman's time in the scouts.
5 34 Failed to qualify for Intelligence (Agent).
5 34 Submitted to the draft.
5 34 Became a Merchant (Merchant Marine) with the new title Crewman.
5 38 Given advanced training in a specialist field
5 38 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 38 Continued as Merchant (Merchant Marine).
6 40 A series of bad deals and decisions force Celeste Weakman into bankruptcy. Celeste Weakman salvages what Celeste Weakman can.
7 40 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 41 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
7 44 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
8 44 Continued as Believer (Missionary/Humanitarian).
8 46 Celeste Weakman accepted an offer of inducements to betray Celeste Weakman's faith. Gain 520,000 in cash.
9 48 Failed to qualify for Merchant Marine (Merchant).
9 48 Switched to Drifter (Wanderer).
9 52 Injured. Fully recovered. Owe 2,500 for medical bills.
10 52 Switched to Believer (Mainstream Believer) with the new title Lay Person.
10 55 Celeste Weakman refuse to secretly provide religious rites for a dying leader or noble, because they do not share Celeste Weakman's faith.
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