Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
26 |
A police detective or rival criminal forces Celia Sullivan to flee and vows to hunt Celia Sullivan down. Gain an Enemy. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Thief (Rogue). |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
29 |
Became a Citizen (Corporate). |
4 |
31 |
Advanced training in a specialist field. |
4 |
33 |
Promoted to Citizen (Corporate) rank 1. |
5 |
33 |
Continued as Citizen (Corporate). |
5 |
36 |
Celia Sullivan's business expands, Celia Sullivan's corporation grows, or the colony thrives. |
5 |
37 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
6 |
37 |
Continued as Citizen (Corporate). |
6 |
40 |
Celia Sullivan befriend a superior in the corporation or the colony. |
6 |
41 |
Forced to muster out. |
7 |
41 |
Failed to qualify for Field Researcher (Scholar). |
7 |
41 |
Submitted to the draft. |
7 |
41 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
45 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
45 |
Continued as Merchant (Merchant Marine). |
8 |
49 |
Celia Sullivan's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
49 |
Became a Drifter (Barbarian). |
9 |
50 |
Celia Sullivan do not know what happened to Celia Sullivan. There is a gap in Celia Sullivan's memory. |
10 |
50 |
Became a Entertainer (Performer). |
10 |
51 |
An investigation, tour, project or expedition goes wrong, stranding Celia Sullivan far from home. |
11 |
51 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
52 |
Celia Sullivan faith is shaken. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
55 |
Retired at age 55. |