Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Charity Reekey's scout ship is one of the first on the scene to rescue the survivors of a disaster but Charity Reekey fail to help. Gain an Enemy. |
1 |
21 |
Charity Reekey's ship is damaged, and Charity Reekey have to hitch-hike Charity Reekey's way back across the stars to the nearest scout base. |
1 |
21 |
Gain 2 Contacts. Gain 1 Enemies. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
Charity Reekey inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
24 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
25 |
Vessel participates in a notable military engagement. |
3 |
28 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Switched to Navy (Line/Crew) with previous rank. |
4 |
32 |
Commanding officer takes an interest in Charity Reekey's career. |
4 |
32 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Failed to qualify for Flight (Navy). |
5 |
32 |
Continued as Navy (Line/Crew). |
5 |
35 |
Nearly killed. Fully recovered. |
6 |
35 |
Failed to qualify for Explorer (Scout). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Returned to Scout (Surveyor). |
6 |
37 |
Moved to a new world. |
7 |
39 |
Continued as Scout (Surveyor). |
7 |
41 |
Charity Reekey's scout ship is one of the first on the scene to rescue the survivors of a disaster but Charity Reekey fail to help. Gain an Enemy. |
7 |
41 |
Psychologically damaged by Charity Reekey's time in the scouts. |
8 |
43 |
Attempted to change assignments. |
8 |
43 |
Failed to qualify for Explorer (Scout). |
8 |
43 |
Continued as Scout (Surveyor). |
8 |
47 |
Charity Reekey's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
8 |
47 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
9 |
47 |
Attempted to change assignments. |
9 |
47 |
Failed to qualify for Courier (Scout). |
9 |
47 |
Continued as Scout (Surveyor). |
9 |
51 |
Charity Reekey's ship is damaged, and Charity Reekey have to hitch-hike Charity Reekey's way back across the stars to the nearest scout base. |
9 |
51 |
Gain 1 Contacts. Gain 2 Enemies. |
10 |
51 |
Became a Scholar (Physician). |
10 |
52 |
Refused to perform research that goes against Charity Reekey's conscience. |