Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
A series of bad deals and decisions force Charles Fullmore into bankruptcy. Charles Fullmore salvages what Charles Fullmore can. |
2 |
20 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
21 |
Assigned to the security staff of a space station. |
2 |
24 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
3 |
24 |
Attempted to change assignments. |
3 |
24 |
Failed to qualify for Marine Support (Marine). |
3 |
24 |
Continued as Marine (Star Marine). |
3 |
26 |
On the front lines of a planetary assault and occupation. |
3 |
28 |
Promoted to Marine (Star Marine) rank 2 with the new title Corporal. |
4 |
28 |
Continued as Marine (Star Marine). |
4 |
29 |
On the front lines of a planetary assault and occupation. |
4 |
32 |
Promoted to Marine (Star Marine) rank 3 with the new title Lance Sergeant. |
5 |
32 |
Continued as Marine (Star Marine). |
5 |
35 |
Commanding officer takes an interest in Charles Fullmore's career. |
5 |
36 |
Promoted to Marine (Star Marine) rank 4 with the new title Sergeant. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Failed to qualify for Ground Assault (Marine). |
6 |
36 |
Continued as Marine (Star Marine). |
6 |
40 |
Severely injured. Fully recovered. |
7 |
40 |
Failed to qualify for Worker (Citizen). |
7 |
40 |
Became a Drifter (Wanderer). |
7 |
42 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
44 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
44 |
Continued as Drifter (Wanderer). |
8 |
45 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
48 |
Promoted to Drifter (Wanderer) rank 2. |
9 |
48 |
Continued as Drifter (Wanderer). |
9 |
50 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
52 |
Continued as Drifter (Wanderer). |
10 |
55 |
Attacked by enemies that Charles Fullmore easily defeat. |
10 |
55 |
Gain Enemy if Charles Fullmore don't already have one. |
10 |
56 |
Forced to muster out. |