Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
21 |
Join homeworld’s celebrity circles |
1 |
22 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
2 |
22 |
Continued as Entertainer (Journalist). |
2 |
26 |
Works is especially well received and popular, making Clara Edward a minor celebrity |
2 |
26 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
3 |
26 |
Continued as Entertainer (Journalist). |
3 |
28 |
An investigation, tour, project or expedition goes wrong, stranding Clara Edward far from home. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
Embroiled in legal trouble. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
33 |
Risk Clara Edward's fortune on a possibility lucrative deal and win. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Given advanced training in a specialist field |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
Make an unexpected connection outside Clara Edward's normal circles. Gain a Contact. |
7 |
44 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
48 |
A good deal ensures Clara Edward is living the high life for a few years. |
8 |
48 |
Forced to muster out. |
9 |
48 |
Failed to qualify for Intelligence (Agent). |
9 |
48 |
Became a Drifter (Wanderer). |
9 |
49 |
Clara Edward run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
49 |
Failed to qualify for Courier (Scout). |
10 |
49 |
Switched to Drifter (Barbarian). |
10 |
53 |
Attacked by enemies and injured. |
10 |
53 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
53 |
Gain Enemy if Clara Edward don't already have one. |
11 |
53 |
Continued as Drifter (Barbarian). |
11 |
55 |
Clara Edward run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |