Clara Edward  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 57 F 8 (0) 3 (-1) 2 (-2) 8 (0) 9 (1) 6 (0)832896
Wild, Hopeless, Pleasing
 
Skills
Art (Presentation/Holography) 1
Broker 0
Carouse 0
Deception 0
Drive (Mole) 1
Electronics (Comms) 1
Electronics (Computers) 1
Engineer (J-drive) 1
Gambler 1
Investigate 1
Language (Zdetl (Zhodani)) 1
Mechanic 1
Medic 0
Persuade 1
Pilot (Spacecraft) 1
Profession (Colonist) 0
Recon 0
Stealth 0
Steward 4
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Entertainer Journalist Staff Writer23
Merchant Merchant Marine 4th Officer25
Drifter Wanderer 01
Drifter Barbarian 02
 
Name Type Affinity Enmity Power Influence Species
Agnes Woods Contact 1 1 0 4 Dynchia, Imperium (F/26)
Agnes Woods loses some of their power base.
 
Term Age History
1 18 Became a Entertainer (Journalist).
1 21 Join homeworld’s celebrity circles
1 22 Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer.
2 22 Continued as Entertainer (Journalist).
2 26 Works is especially well received and popular, making Clara Edward a minor celebrity
2 26 Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer.
3 26 Continued as Entertainer (Journalist).
3 28 An investigation, tour, project or expedition goes wrong, stranding Clara Edward far from home.
4 28 Became a Merchant (Merchant Marine) with the new title Crewman.
4 31 Embroiled in legal trouble.
5 32 Continued as Merchant (Merchant Marine).
5 33 Risk Clara Edward's fortune on a possibility lucrative deal and win.
6 36 Continued as Merchant (Merchant Marine).
6 38 Given advanced training in a specialist field
6 40 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 40 Continued as Merchant (Merchant Marine).
7 44 Make an unexpected connection outside Clara Edward's normal circles. Gain a Contact.
7 44 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
8 44 Continued as Merchant (Merchant Marine).
8 48 A good deal ensures Clara Edward is living the high life for a few years.
8 48 Forced to muster out.
9 48 Failed to qualify for Intelligence (Agent).
9 48 Became a Drifter (Wanderer).
9 49 Clara Edward run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 49 Failed to qualify for Courier (Scout).
10 49 Switched to Drifter (Barbarian).
10 53 Attacked by enemies and injured.
10 53 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
10 53 Gain Enemy if Clara Edward don't already have one.
11 53 Continued as Drifter (Barbarian).
11 55 Clara Edward run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
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